📄️ Four
Defines the layout data for a specific Atrium hallway map room variant in DST's world generation system.
📄️ Long
Defines a static layout for the Atrium Hallway room in the caves, containing tile data and embedded objects such as lights and droppers.
📄️ One
Defines the static layout data for an atrium hallway room in the game world using Tiled map format.
📄️ Three
A static map layout definition for the Atrium Hallway room, containing background tile data and foreground object placements.
📄️ Two
A Tiled map data structure for the Atrium Hallway (two) room layout, containing background tile information and foreground object placement definitions.
📄️ index
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