Four
Defines the layout data for a specific Atrium hallway map room variant in DST's world generation system.
Long
Defines a static layout for the Atrium Hallway room in the caves, containing tile data and embedded objects such as lights and droppers.
One
Defines the static layout data for an atrium hallway room in the game world using Tiled map format.
Three
A static map layout definition for the Atrium Hallway room, containing background tile data and foreground object placements.
Two
A Tiled map data structure for the Atrium Hallway (two) room layout, containing background tile information and foreground object placement definitions.