Four
Static layout data for an Atrium hallway segment in DST's map system.
Long
Defines the Atrium Hallway layout as a static map tile layer and object group configuration for dungeon generation.
One
Defines a static room layout for the Atrium Hallway Two using Tiled map data, containing background tiles, foreground objects (sanity/insanity rocks, fences, rubble), and chests.
Three
A static map layout definition for an atrium hallway corridor, containing tile data and placement information for foreground objects.
Two
Defines the static layout data for the Atrium Hallway Two map room, including tilemap and object placements.