📄️ Four
Defines the tile layout and object placement for the 'hallway_armoury' room variant 'four' in DST map generation.
📄️ Long
Static map layout definition for the Hallway Armoury's long corridor in Don't Starve Together.
📄️ One
Represents a Tiled map file for the Hallway Armoury room's "one" layout configuration.
📄️ Three
A static layout definition for the hallway_armoury room containing background tile data and foreground object placement.
📄️ Two
A static room layout used in world generation for the Hallway Armoury region, containing background tile data and an object spawner.
📄️ index
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