Four
Defines static tilemap layout data for the Pit Room Armoury area in DST's world generation system.
Long
Defines the tilemap layout for the "Long" static room in the Pit Room Armoury, specifying tile data and object placement for level generation.
One
Provides Tiled map data for the Pit Room Armoury layout used in world generation.
Three
A static map layout file defining the pit_room_armoury room configuration using Tiled map data.
Two
A static map layout file defining the 'pit_room_armoury' sub-room configuration for level generation, including background tiles and object spawners.