📄️ Four
Defines static tilemap layout data for the Pit Room Armoury area in DST's world generation system.
📄️ Long
Defines the tilemap layout for the "Long" static room in the Pit Room Armoury, specifying tile data and object placement for level generation.
📄️ One
Provides Tiled map data for the Pit Room Armoury layout used in world generation.
📄️ Three
A static map layout file defining the pit_room_armoury room configuration using Tiled map data.
📄️ Two
A static map layout file defining the 'pit_room_armoury' sub-room configuration for level generation, including background tiles and object spawners.
📄️ index
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