📄️ Four
Represents a static map layout file for a specific room (pit_room_armoury_two) using Tiled map format, containing tile layers and object groups for level geometry and entity spawners.
📄️ Long
A static room layout definition for the Pit Room Armoury map section, containing background tile data and object placement metadata.
📄️ One
Defines the static layout for the Pit Room Armoury Two map room, including background tilemap data and object placement markers for in-game spawners.
📄️ Three
Represents a static room layout (pit_room_armoury_two) for world generation, defining tilemap data and spawn points for dungeon objects.
📄️ Two
Static map layout definition for the Pit Room Armoury Two room in DST, specifying tile data and object spawner positions for a specific dungeon layout.
📄️ index
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