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Pumpkincarver

Overview

This component serves as a registration marker for pumpkin carving interactions within the game's Entity Component System. It holds no runtime logic or state, functioning solely as a structural placeholder to identify entities capable of participating in pumpkin-carving workflows (e.g., via ComponentActions). Its presence signals intent for interaction rather than implementing behavior directly.

Dependencies & Tags

None identified.

Properties

No public properties are initialized or documented in this component's constructor or initialization logic.

Main Functions

No functional methods are defined beyond the basic class constructor (_ctor). This component contains no custom public methods.

Events & Listeners

No events are listened to or dispatched by this component.