Pumpkincarver
Overview
This component serves as a registration marker for pumpkin carving interactions within the game's Entity Component System. It holds no runtime logic or state, functioning solely as a structural placeholder to identify entities capable of participating in pumpkin-carving workflows (e.g., via ComponentActions). Its presence signals intent for interaction rather than implementing behavior directly.
Dependencies & Tags
None identified.
Properties
No public properties are initialized or documented in this component's constructor or initialization logic.
Main Functions
No functional methods are defined beyond the basic class constructor (_ctor). This component contains no custom public methods.
Events & Listeners
No events are listened to or dispatched by this component.