Reloaditem
Based on game build 714014 | Last updated: 2026-03-03
Overview
Reloaditem is a minimal placeholder component that only initializes self.inst and returns the class definition. It contains no logic, properties, methods, event listeners, or behavior. It serves as a structural stub and has no active role in gameplay or system architecture.
Usage example
local inst = CreateEntity()
inst:AddComponent("reloaditem")
-- No further interaction or usage is possible or required.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties
Main functions
No main functions
Events & listeners
None identified