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Reloaditem

Based on game build 714014 | Last updated: 2026-03-03

Overview

Reloaditem is a minimal placeholder component that only initializes self.inst and returns the class definition. It contains no logic, properties, methods, event listeners, or behavior. It serves as a structural stub and has no active role in gameplay or system architecture.

Usage example

local inst = CreateEntity()
inst:AddComponent("reloaditem")
-- No further interaction or usage is possible or required.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties

Main functions

No main functions

Events & listeners

None identified