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Snowmandecor

Based on game build 714014 | Last updated: 2026-03-03

Overview​

Snowmandecor is a minimal component that serves as a tagging mechanism for entities representing decorated snowmen. It does not implement any logic beyond initialization and primarily exists to enable identification and potential action registration via external systems (e.g., componentactions.lua). It integrates with DST's ECS by being attached to relevant prefabs via inst:AddComponent("snowmandecor").

Usage example​

local inst = CreateEntity()
inst:AddComponent("snowmandecor")
-- The component is now attached; actions may be registered elsewhere
-- (e.g., in componentactions.lua) based on the presence of this component.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties

Main functions​

No documented main functions beyond the constructor.

Events & listeners​

Not applicable