Snowmandecor
Based on game build 714014 | Last updated: 2026-03-03
Overview
Snowmandecor is a minimal component that serves as a tagging mechanism for entities representing decorated snowmen. It does not implement any logic beyond initialization and primarily exists to enable identification and potential action registration via external systems (e.g., componentactions.lua). It integrates with DST's ECS by being attached to relevant prefabs via inst:AddComponent("snowmandecor").
Usage example
local inst = CreateEntity()
inst:AddComponent("snowmandecor")
-- The component is now attached; actions may be registered elsewhere
-- (e.g., in componentactions.lua) based on the presence of this component.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties
Main functions
No documented main functions beyond the constructor.
Events & listeners
Not applicable