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Summoningitem

Based on game build 714014 | Last updated: 2026-03-04

Overview​

SummoningItem is a minimal stub component that exists solely to register a component name in the game's component system. It initializes only with a reference to its owning entity (self.inst) and provides no additional logic, properties, or event handling. This component likely serves as a placeholder for future functionality related to summoning mechanics, or as a marker tag for inventory or gameplay items that are meant to be identified as "summoning items" without yet implementing behavior.

Usage example​

local inst = CreateEntity()
inst:AddComponent("summoningitem")
-- No further interaction is possible with this component in the current implementation.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties

Main functions​

No public functions

Events & listeners​

None identified