Summoningitem
Based on game build 714014 | Last updated: 2026-03-04
Overview
SummoningItem is a minimal stub component that exists solely to register a component name in the game's component system. It initializes only with a reference to its owning entity (self.inst) and provides no additional logic, properties, or event handling. This component likely serves as a placeholder for future functionality related to summoning mechanics, or as a marker tag for inventory or gameplay items that are meant to be identified as "summoning items" without yet implementing behavior.
Usage example
local inst = CreateEntity()
inst:AddComponent("summoningitem")
-- No further interaction is possible with this component in the current implementation.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties
Main functions
No public functions
Events & listeners
None identified