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Pigguard Berries

Based on game build 714014 | Last updated: 2026-03-02

Overview​

This file is a static layout definition for a berry patch area used in world generation. It specifies a 16x16 tile grid with background tile placements and foreground object placements, including berry bushes (berrybush, berrybush_juicy) and pig torches (pigtorch). As part of the static_layouts directory, it is consumed by the world generation system to inject predefined environmental content into generated worlds. It contains no executable logic or entity components—only structural data.

Usage example​

Not applicable. This file is not a component or script module; it is raw map data in JSON/Tiled format and is loaded and interpreted by the engine's map loader, not directly used in mod Lua code.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties. This file returns a plain Lua table of map metadata and tile/object layers, as defined by the Tiled map format.

Main functions​

Not applicable. This file has no callable functions.

Events & listeners​

Not applicable.