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Pigguard Berries

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file is a static layout definition for a berry patch area used in world generation. It specifies a 16x16 tile grid with background tile placements and foreground object placements, including berry bushes (berrybush, berrybush_juicy) and pig torches (pigtorch). As part of the static_layouts directory, it is consumed by the world generation system to inject predefined environmental content into generated worlds. It contains no executable logic or entity components—only structural data.

Usage example

Not applicable. This file is not a component or script module; it is raw map data in JSON/Tiled format and is loaded and interpreted by the engine's map loader, not directly used in mod Lua code.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties. This file returns a plain Lua table of map metadata and tile/object layers, as defined by the Tiled map format.

Main functions

Not applicable. This file has no callable functions.

Events & listeners

Not applicable.