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Pumpkin Carving

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file defines a static map layout for a themed area (likely used in seasonal or event-based content) in Don't Starve Together. It is a JSON-compatible Tiled map representation (orientation = "orthogonal") containing background tile layers and foreground object placements. It does not implement an ECS component — rather, it is a declarative map data structure used during world generation or level loading to position entities like pumpkincarver, skeleton, and farm_plant_pumpkin with specified properties.

Usage example

This file is not intended for direct component usage in gameplay code. Instead, it is consumed by DST's map loading and world generation systems. A typical usage would occur internally when loading a specific level or scenario (e.g., for the "magic_pumpkin" scenario), where the engine parses this layout and spawns corresponding prefabs at the indicated coordinates.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties — this file is a data-only module returning a table.

Main functions

Not applicable — this file defines no functions; it returns static map data.

Events & listeners

Not applicable — this file has no events or listeners.