Resurrectionstone
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file defines a static layout for the Resurrection Stone stage in Don't Starve Together. It specifies the Tiled map data structure used to render the stage's background tiles and object placements (e.g., resurrection stone, pig heads). Static layout files like this are consumed by the world generation system to instantiate physical stage environments and are not components attached to game entities.
Usage example
This file is not used directly in mod code as a component. Instead, it is referenced by worldgen systems when spawning the Resurrection Stone map stage. No direct instantiation or Lua modification is expected for typical modding.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — this is a JSON-serializable map configuration, not an ECS component.
Main functions
Not applicable — this file returns raw map data and contains no executable logic.
Events & listeners
None identified