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Resurrectionstone

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file defines a static layout for the Resurrection Stone stage in Don't Starve Together. It specifies the Tiled map data structure used to render the stage's background tiles and object placements (e.g., resurrection stone, pig heads). Static layout files like this are consumed by the world generation system to instantiate physical stage environments and are not components attached to game entities.

Usage example

This file is not used directly in mod code as a component. Instead, it is referenced by worldgen systems when spawning the Resurrection Stone map stage. No direct instantiation or Lua modification is expected for typical modding.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties — this is a JSON-serializable map configuration, not an ECS component.

Main functions

Not applicable — this file returns raw map data and contains no executable logic.

Events & listeners

None identified