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Retrofit Moonisland Large

Based on game build 714014 | Last updated: 2026-03-02

Overview​

This file is not an entity component but a static map layout definition in Tiled JSON format. It specifies the tile-based terrain (via BG_TILES) and spatial placements of non-interactive world objects (via multiple objectgroup layers) for a large moon island map segment. It is used by the world generation system to construct the physical environment of specific moon island areas in Don't Starve Together.

Usage example​

This file is not instantiated directly in mod code. It is loaded by the game's map generation system. As a reference, it would be consumed internally like:

-- Not applicable for mod usage
-- Map layouts are registered and applied via level/task/taskset definitions

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties exposed for mod use.

Main functions​

No mod-accessible functions defined.

Events & listeners​

Not applicable.