Retrofit Moonisland Large
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file is not an entity component but a static map layout definition in Tiled JSON format. It specifies the tile-based terrain (via BG_TILES) and spatial placements of non-interactive world objects (via multiple objectgroup layers) for a large moon island map segment. It is used by the world generation system to construct the physical environment of specific moon island areas in Don't Starve Together.
Usage example
This file is not instantiated directly in mod code. It is loaded by the game's map generation system. As a reference, it would be consumed internally like:
-- Not applicable for mod usage
-- Map layouts are registered and applied via level/task/taskset definitions
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties exposed for mod use.
Main functions
No mod-accessible functions defined.
Events & listeners
Not applicable.