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Long

Based on game build 714014 | Last updated: 2026-03-03

Overview

This file defines the static map layout for the atrium_hallway/long room used in the Caves world generation. It contains tile layer data (BG_TILES) and an object group (FG_OBJECTS) specifying placements of environment objects like lights, droppers, and cave holes. The file is a Tiled JSON-compatible table used by the worldgen system to instantiate room geometry during map assembly.

Usage example

This file is not intended for direct use in mod code. It is loaded by the worldgen subsystem automatically when generating the Atrium Hallway room. Example manual usage (for advanced debugging or custom level generation) is not recommended and not supported.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties.

Main functions

This file returns a static table and contains no functions.

Events & listeners

None identified