Skip to main content

Four

Based on game build 714014 | Last updated: 2026-03-03

Overview

This file is a static layout definition for the "four" variant of the Atrium Hallway Three room in DST's world generation system. It specifies tile placement and object placements using Tiled map format data. It is used by the worldgen system to procedurally generate dungeon-style rooms during map creation. No Lua component logic is present — this file is purely declarative layout metadata.

Usage example

This file is not instantiated as a component. It is consumed internally by the world generation system when building room instances:

-- Internally used by worldgen as:
-- require("map/static_layouts/rooms/atrium_hallway_three/four")
-- The return value is merged into the room's static layout data.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties — this module returns a plain Lua table containing Tiled JSON-compatible map metadata.

Main functions

Not applicable.

Events & listeners

Not applicable.