Skip to main content

Four

Based on game build 714014 | Last updated: 2026-03-03

Overview​

This file is a static layout definition for the "four" variant of the Atrium Hallway Three room in DST's world generation system. It specifies tile placement and object placements using Tiled map format data. It is used by the worldgen system to procedurally generate dungeon-style rooms during map creation. No Lua component logic is present — this file is purely declarative layout metadata.

Usage example​

This file is not instantiated as a component. It is consumed internally by the world generation system when building room instances:

-- Internally used by worldgen as:
-- require("map/static_layouts/rooms/atrium_hallway_three/four")
-- The return value is merged into the room's static layout data.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties — this module returns a plain Lua table containing Tiled JSON-compatible map metadata.

Main functions​

Not applicable.

Events & listeners​

Not applicable.