One
Based on game build 714014 | Last updated: 2026-03-03
Overview
This file defines the static layout data for a specific variant (one) of the Hallway Armoury room in DST's world generation system. It is a Tiled map export (JSON-like table structure) describing tile placement (BG_TILES layer), coordinate system (orthogonal, 32×32 grid), and tileset metadata. It does not function as a component attached to entities; rather, it serves as procedural room layout data consumed by world generation systems.
Usage example
Not applicable — this file returns static map metadata used internally by the game's room generation system, and is not instantiated or manipulated directly by modders.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — the file returns a plain Lua table of map configuration data with no component-level variables.
Main functions
Not applicable — this file contains no functions.
Events & listeners
Not applicable.