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Four

Based on game build 714014 | Last updated: 2026-03-03

Overview

This file defines a static room layout for the hallway_residential family in the DST world generation system. It specifies tile placement (via a data grid) and structure for the "four" variant using the Tiled map format (v1.1, Lua encoding). It does not contain logic components, behaviors, or scripting — it is purely data describing a pre-built environment.

Usage example

This file is not intended for direct runtime use by modders. It is loaded by the world generation system when placing a "hallway_residential/four" room. No manual instantiation or API calls are required.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties. This file returns a static table conforming to the Tiled JSON schema adapted for Lua.

Main functions

Not applicable.

Events & listeners

Not applicable.