Two
Based on game build 714014 | Last updated: 2026-03-03
Overview
This file defines the static layout for the armoury_two room in Don't Starve Together's world generation system. It is a TMX-formatted room template exported from Tiled map editor, containing background tile data and a set of object spawners placed within the room. It does not implement a component class; rather, it returns raw map data used by the worldgen system to instantiate room prefabs during map generation.
Usage example
This file is not used directly as a component. It is loaded and processed by the world generation system, for example via static_layouts/rooms/room_armoury_two.lua, which loads and returns this file's table to define the layout of the room.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — this file returns a raw map data table (not a component instance).
Main functions
Not applicable.
Events & listeners
Not applicable.