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Two

Based on game build 714014 | Last updated: 2026-03-03

Overview

This file defines the static layout for the armoury_two room in Don't Starve Together's world generation system. It is a TMX-formatted room template exported from Tiled map editor, containing background tile data and a set of object spawners placed within the room. It does not implement a component class; rather, it returns raw map data used by the worldgen system to instantiate room prefabs during map generation.

Usage example

This file is not used directly as a component. It is loaded and processed by the world generation system, for example via static_layouts/rooms/room_armoury_two.lua, which loads and returns this file's table to define the layout of the room.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties — this file returns a raw map data table (not a component instance).

Main functions

Not applicable.

Events & listeners

Not applicable.