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Spider Blocker Easy

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file defines a static map layout (spider_blocker_easy.lua) used by Don't Starve Together's world generation system. It specifies a 40×40 tile layout (640×640 world units) with background tiles and placed objects to serve as a low-difficulty spider den barrier. The layout includes three spider dens of varying growth stages (two at stage 2, one at stage 3), along with a mix of evergreen and tall evergreen trees to block spider spawn paths and provide environmental features.

This layout is not a runtime entity component but a data structure consumed by DST's world generation and room placement systems to construct static terrain and object configurations during map generation.

Usage example

Static layouts like this are loaded and applied by the game's static_layouts task system and are not directly instantiated or used in Lua code by modders. They are referenced indirectly via room/task configurations.

Dependencies & tags

Components used: None identified.
Tags: None identified.

Properties

No public properties. This file is a data-only module returning a Tiled map format structure.

Main functions

Not applicable. This file is a pure data definition and contains no functional code or exported functions.

Events & listeners

Not applicable.