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Spider Blocker Easy

Based on game build 714014 | Last updated: 2026-03-02

Overview​

This file defines a static map layout (spider_blocker_easy.lua) used by Don't Starve Together's world generation system. It specifies a 40×40 tile layout (640×640 world units) with background tiles and placed objects to serve as a low-difficulty spider den barrier. The layout includes three spider dens of varying growth stages (two at stage 2, one at stage 3), along with a mix of evergreen and tall evergreen trees to block spider spawn paths and provide environmental features.

This layout is not a runtime entity component but a data structure consumed by DST's world generation and room placement systems to construct static terrain and object configurations during map generation.

Usage example​

Static layouts like this are loaded and applied by the game's static_layouts task system and are not directly instantiated or used in Lua code by modders. They are referenced indirectly via room/task configurations.

Dependencies & tags​

Components used: None identified.
Tags: None identified.

Properties​

No public properties. This file is a data-only module returning a Tiled map format structure.

Main functions​

Not applicable. This file is a pure data definition and contains no functional code or exported functions.

Events & listeners​

Not applicable.