Stagehandgarden
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file is a static layout definition (.lua file in map/static_layouts/) that describes the layout of the Stagehand Garden area. It is not an ECS component, but rather a Tiled Map Editor export (JSON format via Lua syntax) that defines map geometry, tilesets, and object positions used during world generation. It specifies background tiles (BG_TILES) and foreground object placements (FG_OBJECTS) such as the stagehand entity and several flower_rose entities.
Usage example
Static layouts like this one are not added directly to entities by modders. They are referenced by world generation tasksets (e.g., in map/tasksets/) to populate specific rooms or areas. Modders cannot instantiate or call methods on this file directly.
Dependencies & tags
None identified.
Properties
No public properties.
Main functions
No public functions.
Events & listeners
None identified.