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Stagehandgarden

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file is a static layout definition (.lua file in map/static_layouts/) that describes the layout of the Stagehand Garden area. It is not an ECS component, but rather a Tiled Map Editor export (JSON format via Lua syntax) that defines map geometry, tilesets, and object positions used during world generation. It specifies background tiles (BG_TILES) and foreground object placements (FG_OBJECTS) such as the stagehand entity and several flower_rose entities.

Usage example

Static layouts like this one are not added directly to entities by modders. They are referenced by world generation tasksets (e.g., in map/tasksets/) to populate specific rooms or areas. Modders cannot instantiate or call methods on this file directly.

Dependencies & tags

None identified.

Properties

No public properties.

Main functions

No public functions.

Events & listeners

None identified.