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Tallbird Blocker

Based on game build 714014 | Last updated: 2026-03-02

Overview​

This file is not a gameplay component or scriptable module—it is a static level layout definition exported from the Tiled Map Editor. It specifies tile placement (via a data array) and object placement for forest map generation, particularly for tallbird-related world elements. The layout includes coordinates for tallbirdnest and rock1/rock2 prefabs, which are used by the game’s world generation system to populate the forest world with appropriate environmental features.

Usage example​

This file is not intended for direct use in mod code. It is loaded by the world generation engine during map building. Modders typically do not interact with it directly; instead, they may modify or replace static layouts through worldgen overrides or custom map prebuilds.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties exist in the ECS sense. This file returns a plain Lua table conforming to the Tiled JSON/JS format, containing metadata for map rendering and object instantiation.

Main functions​

Not applicable.

Events & listeners​

Not applicable.