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Tallbird Blocker B

Based on game build 714014 | Last updated: 2026-03-02

Overview

Tallbird Blocker B is a static map layout file (JSON-based Tiled map format) used in world generation to define environmental obstacles. It specifies a 40×40 tile grid with background tile placements and an object group containing tallbird nests and rock prefabs. This layout acts as a physical barrier or decorative zone separator in the game world, primarily in outdoor biome regions where tallbirds spawn.

The file does not define any functional Lua component logic — it is purely a data template consumed by the engine's world generator to instantiate tile layers and spawn prefabs at specified coordinates during world creation.

Usage example

This file is not used directly in mod code. It is loaded by the world generator and applied automatically when its associated zone or room template is used.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

PropertyTypeDefault ValueDescription
versionstring"1.1"Tiled map format version
luaversionstring"5.1"Lua version used for exports
orientationstring"orthogonal"Tilemap rendering orientation
width / heightnumber40Dimensions of the tile grid in tiles
tilewidth / tileheightnumber16Size of each tile in pixels
tilesetsarrayList of tileset definitions (e.g., ground tiles)
layersarrayArray of tile layers and object groups defining placements
propertiestable{}Map-level custom properties (empty in this file)

Main functions

Not applicable — this file is a static data structure, not a functional component.

Events & listeners

None identified