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Tallbird Blocker B

Based on game build 714014 | Last updated: 2026-03-02

Overview​

Tallbird Blocker B is a static map layout file (JSON-based Tiled map format) used in world generation to define environmental obstacles. It specifies a 40×40 tile grid with background tile placements and an object group containing tallbird nests and rock prefabs. This layout acts as a physical barrier or decorative zone separator in the game world, primarily in outdoor biome regions where tallbirds spawn.

The file does not define any functional Lua component logic — it is purely a data template consumed by the engine's world generator to instantiate tile layers and spawn prefabs at specified coordinates during world creation.

Usage example​

This file is not used directly in mod code. It is loaded by the world generator and applied automatically when its associated zone or room template is used.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

PropertyTypeDefault ValueDescription
versionstring"1.1"Tiled map format version
luaversionstring"5.1"Lua version used for exports
orientationstring"orthogonal"Tilemap rendering orientation
width / heightnumber40Dimensions of the tile grid in tiles
tilewidth / tileheightnumber16Size of each tile in pixels
tilesetsarray—List of tileset definitions (e.g., ground tiles)
layersarray—Array of tile layers and object groups defining placements
propertiestable{}Map-level custom properties (empty in this file)

Main functions​

Not applicable — this file is a static data structure, not a functional component.

Events & listeners​

None identified