Tallbird Blocker B
Based on game build 714014 | Last updated: 2026-03-02
Overview
Tallbird Blocker B is a static map layout file (JSON-based Tiled map format) used in world generation to define environmental obstacles. It specifies a 40×40 tile grid with background tile placements and an object group containing tallbird nests and rock prefabs. This layout acts as a physical barrier or decorative zone separator in the game world, primarily in outdoor biome regions where tallbirds spawn.
The file does not define any functional Lua component logic — it is purely a data template consumed by the engine's world generator to instantiate tile layers and spawn prefabs at specified coordinates during world creation.
Usage example
This file is not used directly in mod code. It is loaded by the world generator and applied automatically when its associated zone or room template is used.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
| Property | Type | Default Value | Description |
|---|---|---|---|
version | string | "1.1" | Tiled map format version |
luaversion | string | "5.1" | Lua version used for exports |
orientation | string | "orthogonal" | Tilemap rendering orientation |
width / height | number | 40 | Dimensions of the tile grid in tiles |
tilewidth / tileheight | number | 16 | Size of each tile in pixels |
tilesets | array | — | List of tileset definitions (e.g., ground tiles) |
layers | array | — | Array of tile layers and object groups defining placements |
properties | table | {} | Map-level custom properties (empty in this file) |
Main functions
Not applicable — this file is a static data structure, not a functional component.
Events & listeners
None identified