Tallbird Blocker Small
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file defines a static map layout (tallbird_blocker_small) used in the world generation system. It specifies tile-based background layers (BG_TILES) and an object layer (FG_OBJECTS) containing placements for tallbird nests and rocks. As a static layout, it is used by map task generators to populate specific world regions with thematic environmental features — in this case, features associated with tallbird habitats. It does not implement an ECS component; rather, it is a data structure consumed by the worldgen system.
Usage example
This file is not directly instantiated as a component. Instead, it is referenced indirectly through map generation systems (e.g., map/tasksets/caves.lua or map/levels/ files). Modders customizing world layouts typically extend or replace static layouts in map/static_layouts/ and configure their use in tasksets or levels.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — this file returns a plain Lua table containing layout metadata.
Main functions
Not applicable — this file defines data, not executable logic.
Events & listeners
None identified