Terrarium Forest Pigs
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file defines a static map layout for a 5×5 tile forest-themed area used in the Terrarium biome. It specifies tile layer data for background tiles and an object group containing placement definitions for in-game objects such as terrariumchest, pigtorch, berrybush2, sapling, and flower. The layout is structured using Tiled map format metadata and does not contain any ECS components, constructors, or runtime logic — it is a purely declarative configuration used during world generation to instantiate environment assets.
Usage example
This file is not used directly by mod code. Instead, it is consumed by the game's world generation system when loading the Terrarium biome. Modders typically do not interact with this file directly; it serves as input data for map loading.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — this file returns a raw table of static layout configuration used by the engine.
Main functions
No main functions — this is a data-only file returning a static configuration table.
Events & listeners
Not applicable.