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Terrarium Forest Spiders

Based on game build 714014 | Last updated: 2026-03-02

Overview

This file defines a static map layout for a terrarium-themed forest environment featuring spider-related content. It specifies the grid-based tile data (BG_TILES) and a list of object instances (FG_OBJECTS) to be placed in the world, such as spiderden, log, pond, and terrariumchest. This is a data-only layout file used by the world generation system to instantiate predefined room layouts, not a component with runtime logic or behavior.

Usage example

This file is not used directly in mod code. It is consumed by the world generation engine when loading terrarium rooms. For example, during cave or overworld generation, a task may reference this layout to populate a room:

-- Example usage in a taskset or room definition (not in this file)
room:LoadStaticLayout("terrarium_forest_spiders")

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

PropertyTypeDefault ValueDescription
versionstring"1.1"Map format version (Tiled format).
luaversionstring"5.1"Lua version used (metadata only).
orientationstring"orthogonal"Map rendering orientation.
widthnumber3Room width in tiles.
heightnumber3Room height in tiles.
tilewidthnumber64Pixel width per tile.
tileheightnumber64Pixel height per tile.
tilesetstable(see source)Tileset definitions (ground only).
layerstable(see source)Layer definitions (BG_TILES, FG_OBJECTS).

Main functions

Not applicable

Events & listeners

Not applicable