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Toadstool Arena

Based on game build 714014 | Last updated: 2026-03-02

Overview

toadstool_arena.lua is a static layout file defining the geometric and object composition of the Toadstool Arena map room in Don't Starve Together. It uses the Tiled map format (version 1.1, orthogonal orientation, 32×32 grid of 16×16 tiles) to specify background tile placements (via the BG_TILES layer) and object placements (via the FG_OBJECTS object group). This file is consumed by the world generation system to instantiate the arena environment during map loading. It does not contain executable logic or components and is strictly a data definition.

Usage example

This file is not used directly by modders in code. It is referenced internally by the world generation system when loading the Toadstool Arena room. Modders may inspect or modify the .lua file in the source tree to adjust the room's layout for custom worldgen or scenarios.

Dependencies & tags

Components used: None identified
Tags: None identified

Properties

No public properties. The file returns a Lua table conforming to the Tiled JSON schema and is not a component.

Main functions

Not applicable.

Events & listeners

Not applicable.