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Trap Sleepingspider

Based on game build 714014 | Last updated: 2026-03-02

Overview​

trap_sleepingspider.lua is a static map layout definition used for the "sleeping spider" ambush trap encountered in the Caves layer. It specifies tile data for background tiles and a list of objects (including a spider spawn point, decor, and walls) placed within a 32x32 grid. This file is processed by the world generation system to render the trap environment when players enter the designated area.

Usage example​

This file is not used directly as a component; it is referenced by world generation systems when spawning the sleeping spider trap room. Modders typically do not interact with this file directly.

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties — this file is a data-only layout definition returning a static Lua table.

Main functions​

Not applicable.

Events & listeners​

Not applicable.