Trap Winter
Based on game build 714014 | Last updated: 2026-03-02
Overview
trap_winter.lua is a static layout file used by DST's world generation system. It defines the precise placement and properties of map objects (such as chests, trees, and terrain features) for a specific winter-themed trap room, encoded in Tiled JSON-compatible Lua format. This file contributes to procedural map generation and does not contain executable game logic — it serves purely as data for level composition.
Usage example
This file is not intended for direct use by modders. It is loaded internally by the world generation system when constructing trap rooms during map setup.
-- Internal use only — example of how the engine might reference this layout
-- local layout = require("map/static_layouts/trap_winter")
-- worldbuilder:AddStaticLayout(layout, x, y)
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties
Main functions
Not applicable
Events & listeners
Not applicable