Winter Start Easy
Based on game build 714014 | Last updated: 2026-03-02
Overview
This file defines a static layout (winter_start_easy.lua) used to set up the initial player spawn area during the Winter season on Easy difficulty. It specifies background tile data, object placements (such as spawns, trees, grass, and campfire), and world geometry in Tiled map format. It is consumed by the world generation system to position entities and terrain features reliably at the start of the season.
Usage example
This file is not used directly by modders in Lua code. It is loaded by the world generation engine as part of map/tasksets/caves.lua and map/tasksets/forest.lua depending on world configuration. Modders should reference it to understand expected asset and object naming conventions for winter spawn layouts.
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties — this is a data-only Lua table returning static map metadata.
Main functions
Not applicable — this file is a pure data module with no executable functions.
Events & listeners
None identified