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Platformpostload

Based on game build 714014 | Last updated: 2026-03-10

Overview​

platformpostload.lua applies Windows-specific platform tweaks for the WIN32_RAIL build of DST. It modifies user command behavior (e.g., vote voting rules for kick) and registers or removes specific in-game commands with localized names. This file ensures that platform-specific user interface and moderation workflows are correctly configured without altering core game logic.

Usage example​

This script is automatically loaded during platform initialization and does not require manual usage. However, the modifications it applies become active when players execute registered commands (e.g., kick, ban) or emotes via the in-game chat UI.

Dependencies & tags​

Components used: None
Tags: None identified
External references: Requires usercommands.lua and uses RailUserCommandInject, RailUserCommandRemove, and UserCommands.GetCommandFromName.

Properties​

No public properties.

Main functions​

Not applicable (this file is a top-level script, not a component class with methods).

Events & listeners​

Not applicable.