Chestupgrade Stacksize
Based on game build 714014 | Last updated: 2026-03-04
Overview
chestupgrade_stacksize is a prefab definition for an in-game item that permanently increases a chest's maximum stack size per slot. It is a type of upgrade component applied via the upgrader system to target entities with the CHEST upgrade type. The component provides visual representation via animations and integrates with DST's inventory, networking, and tradable systems.
Usage example
local inst = SpawnPrefab("chestupgrade_stacksize")
if inst ~= nil then
-- Item is ready for use in player inventory
inst.Transform:SetPosition(0, 0, 0)
-- To apply the upgrade, the player must use it on a chest
-- The upgrader component handles the application logic automatically
end
Dependencies & tags
Components used: tradable, inspectable, inventoryitem, upgrader
Tags: None identified.
Properties
No public properties.
Main functions
Not applicable — this is a prefab constructor, not a component with custom logic.
Events & listeners
Not applicable.