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Coolant

Based on game build 714014 | Last updated: 2026-03-04

Overview​

coolant is a simple item prefab that serves as a base inventory item with minimal functionality. It is primarily used for visual or launch purposes (e.g., in crafting or as a projectile in minigames), and explicitly sets waterproofer effectiveness to 0, indicating it offers no water resistance. The item is stackable, floatable, and supports inspection and hauntable launching.

Usage example​

local inst = TheWorld:SpawnPrefab("coolant")
inst.components.stackable:SetCount(5)
inst.components.inventoryitem:GoToInventory()

Dependencies & tags​

Components used: stackable, waterproofer, inspectable, inventoryitem, hauntable_launch
Tags: waterproofer, coolant

Properties​

No public properties.

Main functions​

The component does not define any custom methods beyond those inherited from base components (stackable, waterproofer, etc.). Initialization logic resides in the prefab function (fn) rather than a component class.

Events & listeners​

None identified.