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Coontail

Based on game build 714014 | Last updated: 2026-03-004

Overview

coontail is a simple item prefab representing a cat toy in DST. It is primarily used as an interactive object for cats (e.g., Webweavers). The prefab sets up basic visual and physics properties via AnimState, Transform, and network sync, then attaches key components (inspectable, inventoryitem, stackable) on the master simulation. It also adds the cattoy tag for gameplay classification and integrates with floating mechanics and hauntable launch interactions.

Usage example

local inst = SpawnPrefab("coontail")
if inst ~= nil then
inst.components.stackable:SetStackSize(5)
inst.components.inventoryitem:PushToInventory()
inst.components.inspectable:GetDescription()
end

Dependencies & tags

Components used: inspectable, inventoryitem, stackable
Tags: Adds cattoy

Properties

No public properties

Main functions

This prefab does not define custom main functions; functionality is delegated to attached components (inventoryitem, stackable, inspectable). Standard usage interacts directly with those components.

Events & listeners

None identified.