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Daywalker2 Fx

Based on game build 714014 | Last updated: 2026-03-05

Overview​

This file defines the daywalker2_swipe_fx prefab, which creates a transient visual effect used for the Daywalker2 boss's swipe attack. It is a client-side visual entity that plays a two-frame animation sequence (atk1 followed optionally by atk2) and automatically removes itself after the animation completes. It does not possess physical properties or gameplay logic beyond rendering.

Usage example​

This prefab is not intended for direct manual instantiation by modders. It is created internally during Daywalker2 boss combat:

-- Usage within Daywalker2 prefab (not shown here; see SGdaywalker2 stategraph)
local fx = PostFMod("daywalker2_swipe_fx")
fx.Reverse() -- triggers second animation frame

Dependencies & tags​

Components used: None identified
Tags: Adds FX and NOCLICK.

Properties​

No public properties.

Main functions​

swipe_Reverse(inst)​

  • Description: Plays the second animation frame (atk2) on the effect entity.
  • Parameters: inst (entity) — the effect entity instance.
  • Returns: Nothing.

Events & listeners​

  • Listens to: animover — triggers inst.Remove() to clean up the entity after animation finishes.
  • Pushes: None.