Skip to main content

Daywalkerspawningground

Based on game build 714014 | Last updated: 2026-03-05

Overview

daywalkerspawningground is a minimal prefab used to mark a location in the world as a valid spawn site for the Daywalker boss. It is a non-physical, non-interactive entity that adds specific tags and broadcasts its presence via a world event. It does not possess components, behavior logic, or visual representation beyond basic transform data.

Usage example

-- Automatically instantiated by the world generator or event system when a Daywalker spawn is required.
-- Typical internal usage (not modder-facing):
local ground = SpawnPrefab("daywalkerspawningground")
ground.Transform:SetPosition(x, y, z)
-- Handled automatically: registration via ms_registerdaywalkerspawningground

Dependencies & tags

Components used: None
Tags: Adds daywalkerspawningground, NOBLOCK, NOCLICK

Properties

No public properties

Main functions

Not applicable

Events & listeners

  • Pushes: ms_registerdaywalkerspawningground — Fired on the TheWorld global to register this instance as a potential Daywalker spawn site.