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Fishingnetvisualizer

Based on game build 714014 | Last updated: 2026-03-05

Overview

fishingnetvisualizer is a lightweight, non-interactive visual entity used to render a boat net animation and shadow at a given location. It is not a functional game object but serves as a visual proxy, typically attached to or instantiated near fishing nets. It includes a transform, animation state (using the boat_net bank), sound emitter, and a ground shadow handler to align with walkable surfaces.

Usage example

-- Typical usage inside a function that spawns a visual net at a location:
local netvis = SpawnPrefab("fishingnetvisualizer")
if netvis ~= nil then
netvis.Transform:SetPosition(x, y, z)
netvis.GUID = TheSim:GetNextPersistID()
end

Dependencies & tags

Components used: groundshadowhandler
Tags added: ignorewalkableplatforms, NOCLICK

Properties

No public properties are defined in the constructor or used by this prefab. All configuration occurs through component setup and animation state.

Main functions

Not applicable — this is a Prefab definition, not a Component. It has no custom logic beyond instantiation.

Events & listeners

Not applicable — this prefab does not define event listeners or push events directly.