Goose Feather
Based on game build 714014 | Last updated: 2026-03-05
Overview
The goose_feather is a lightweight item prefab that serves as both a decorative item and functional component in gameplay. It is primarily used as a cat toy and provides a small amount of fuel when burned. It supports stacking, inventory interaction, and environmental interactions such as floating and snowman decoration.
Usage example
local feather = SpawnPrefab("goose_feather")
feather.components.stackable:SetStackSize(5)
feather.components.fuel.fuelvalue = TUNING.TINY_FUEL * 2
Dependencies & tags
Components used: inspectable, inventoryitem, stackable, fuel, snowmandecor
Tags added: cattoy, birdfeather
Properties
| Property | Type | Default Value | Description |
|---|---|---|---|
fuelvalue | number | TUNING.TINY_FUEL | The amount of fuel provided when the item is burned. |
Main functions
Not applicable.
Events & listeners
None identified.