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Goose Feather

Based on game build 714014 | Last updated: 2026-03-05

Overview​

The goose_feather is a lightweight item prefab that serves as both a decorative item and functional component in gameplay. It is primarily used as a cat toy and provides a small amount of fuel when burned. It supports stacking, inventory interaction, and environmental interactions such as floating and snowman decoration.

Usage example​

local feather = SpawnPrefab("goose_feather")
feather.components.stackable:SetStackSize(5)
feather.components.fuel.fuelvalue = TUNING.TINY_FUEL * 2

Dependencies & tags​

Components used: inspectable, inventoryitem, stackable, fuel, snowmandecor
Tags added: cattoy, birdfeather

Properties​

PropertyTypeDefault ValueDescription
fuelvaluenumberTUNING.TINY_FUELThe amount of fuel provided when the item is burned.

Main functions​

Not applicable.

Events & listeners​

None identified.