Lavaarena Center
Based on game build 714014 | Last updated: 2026-03-05
Overview
lavaarena_center is a hidden, client-excluded entity used exclusively on the master simulation (server) to register and signal the presence of the Lava Arena center during event setup. It carries the CLASSIFIED tag and is never rendered in the world. Its sole purpose is to broadcast its existence via the ms_register_lavaarenacenter event to other systems (e.g., arena controllers or logic handlers) that the arena center is active and ready.
Usage example
This prefab is not intended for manual instantiation by modders. It is automatically created and managed by the game's Lava Arena worldgen or event logic:
-- Internal game usage (do not replicate manually)
-- The game creates this prefab automatically during lava arena initialization.
-- Modders should listen for "ms_register_lavaarenacenter" instead.
Dependencies & tags
Components used: transform, network
Tags: Adds CLASSIFIED
Properties
No public properties.
Main functions
Not applicable — this is a Prefab factory function, not a Component. It does not define any custom methods.
Events & listeners
- Pushes:
ms_register_lavaarenacenter— fired once on the master server after the entity is created, passing the entity instance (inst) as the event data. Used to notify systems that the lava arena center has been established.