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Lavaarena Lootbeacon

Based on game build 714014 | Last updated: 2026-03-05

Overview

lavaarena_lootbeacon is a lightweight visual FX prefab that renders an animated pickup effect for loot during the Lava Arena event. It is instantiated only for visual feedback and has no gameplay logic or component dependencies beyond core transform, animation, sound, and network subsystems. It does not interact with game mechanics directly but is used to draw attention to active beacon locations.

Usage example

-- Example spawn of the beacon FX at a given position (not a direct usage pattern)
local beacon = SpawnPrefab("lavaarena_lootbeacon")
if beacon ~= nil and beacon.Transform ~= nil then
beacon.Transform:SetPosition(x, y, z)
beacon:Show()
beacon.AnimState:PlayAnimation("loop", true)
end

Dependencies & tags

Components used: None identified.
Tags: Adds DECOR and NOCLICK.

Properties

No public properties.

Main functions

Not applicable — this is a static prefab definition with no custom logic or public methods.

Events & listeners

Not applicable — this prefab does not register or emit events directly.