Lavaarena Lootbeacon
Based on game build 714014 | Last updated: 2026-03-05
Overview
lavaarena_lootbeacon is a lightweight visual FX prefab that renders an animated pickup effect for loot during the Lava Arena event. It is instantiated only for visual feedback and has no gameplay logic or component dependencies beyond core transform, animation, sound, and network subsystems. It does not interact with game mechanics directly but is used to draw attention to active beacon locations.
Usage example
-- Example spawn of the beacon FX at a given position (not a direct usage pattern)
local beacon = SpawnPrefab("lavaarena_lootbeacon")
if beacon ~= nil and beacon.Transform ~= nil then
beacon.Transform:SetPosition(x, y, z)
beacon:Show()
beacon.AnimState:PlayAnimation("loop", true)
end
Dependencies & tags
Components used: None identified.
Tags: Adds DECOR and NOCLICK.
Properties
No public properties.
Main functions
Not applicable — this is a static prefab definition with no custom logic or public methods.
Events & listeners
Not applicable — this prefab does not register or emit events directly.