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Lighterfire Rose

Based on game build 714014 | Last updated: 2026-03-05

Overview

lighterfire_rose is a prefab that generates a visually distinct rose-patterned fire effect, consisting of two particle streams: a central smoke trail and radial rose petals. It is implemented by delegating to MakeLighterFire from lighterfire_common.lua, and customizing behavior through common_postinit and master_postinit callbacks. The effect uses VFX effects with color and scale envelopes, dynamic emission rates based on movement, and separate render pipelines for smoke and petals.

Usage example

local inst =_prefab lighterfire_rose
if not TheNet:IsDedicated() then
inst.components.visualtransform:SetPosition(0, 2, 0)
end

Dependencies & tags

Components used: None identified. Tags: None identified.

Properties

No public properties.

Main functions

This prefab does not define custom public functions beyond those inherited from MakeLighterFire in lighterfire_common.lua, which are not exposed in the provided source.

Events & listeners

None identified.