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Meteorspawner

Based on game build 714014 | Last updated: 2026-03-06

Overview​

meteorspawner is a simple prefab factory that instantiates a non-networked entity designated for triggering meteor showers. It assigns the CLASSIFIED tag and attaches the meteorshower component, which presumably handles the logic for spawning meteors during gameplay. This entity serves as a container or trigger point for environmental weather events in the world.

Usage example​

local spawner = TheWorld:SpawnPrefab("meteorspawner")
spawner.Transform:SetPosition(x, y, z)

Dependencies & tags​

Components used: meteorshower Tags: Adds CLASSIFIED.

Properties​

No public properties.

Main functions​

Not applicable.

Events & listeners​

None identified.