Meteorspawner
Based on game build 714014 | Last updated: 2026-03-06
Overview
meteorspawner is a simple prefab factory that instantiates a non-networked entity designated for triggering meteor showers. It assigns the CLASSIFIED tag and attaches the meteorshower component, which presumably handles the logic for spawning meteors during gameplay. This entity serves as a container or trigger point for environmental weather events in the world.
Usage example
local spawner = TheWorld:SpawnPrefab("meteorspawner")
spawner.Transform:SetPosition(x, y, z)
Dependencies & tags
Components used: meteorshower
Tags: Adds CLASSIFIED.
Properties
No public properties.
Main functions
Not applicable.
Events & listeners
None identified.