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Meteorspawner

Based on game build 714014 | Last updated: 2026-03-06

Overview

meteorspawner is a simple prefab factory that instantiates a non-networked entity designated for triggering meteor showers. It assigns the CLASSIFIED tag and attaches the meteorshower component, which presumably handles the logic for spawning meteors during gameplay. This entity serves as a container or trigger point for environmental weather events in the world.

Usage example

local spawner = TheWorld:SpawnPrefab("meteorspawner")
spawner.Transform:SetPosition(x, y, z)

Dependencies & tags

Components used: meteorshower Tags: Adds CLASSIFIED.

Properties

No public properties.

Main functions

Not applicable.

Events & listeners

None identified.