Nightstickfire
Based on game build 714014 | Last updated: 2026-03-06
Overview
nightstickfire is a lightweight FX prefab responsible for rendering a small, warm-colored point light in the game world. It is used as a visual effect to simulate a flickering or steady light source, such as a handheld lantern or campfire ember. The prefab includes transform, light, and network components to ensure proper rendering and replication in multiplayer contexts. It is marked as non-persistent, meaning it will not be saved to the world save file.
Usage example
-- Example of spawning the light at a specific location
local fire = SpawnPrefab("nightstickfire")
if fire ~= nil then
fire.Transform:SetPosition(x, y, z)
end
Dependencies & tags
Components used: transform, light, network
Tags: Adds FX to the entity.
Properties
No public properties
Main functions
No public methods
Events & listeners
None identified.