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Nightstickfire

Based on game build 714014 | Last updated: 2026-03-06

Overview

nightstickfire is a lightweight FX prefab responsible for rendering a small, warm-colored point light in the game world. It is used as a visual effect to simulate a flickering or steady light source, such as a handheld lantern or campfire ember. The prefab includes transform, light, and network components to ensure proper rendering and replication in multiplayer contexts. It is marked as non-persistent, meaning it will not be saved to the world save file.

Usage example

-- Example of spawning the light at a specific location
local fire = SpawnPrefab("nightstickfire")
if fire ~= nil then
fire.Transform:SetPosition(x, y, z)
end

Dependencies & tags

Components used: transform, light, network Tags: Adds FX to the entity.

Properties

No public properties

Main functions

No public methods

Events & listeners

None identified.