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Quagmire Book Shadow

Based on game build 714014 | Last updated: 2026-03-06

Overview

quagmire_book_shadow is a prefab that represents Maxwell's journal as part of the Quagmire event. It is an interactive item with an animation state, sound emitter, and network synchronization. When used in-game, it spawns the quagmire_shadowwaxwell prefab and a shadow_despawn entity. The component itself is minimal — it defines asset references, child prefabs, and performs basic initialization on both the client and server side.

Usage example

This prefab is not added as a component to arbitrary entities. It is defined as a standalone prefab and instantiated via the game's entity system. A typical usage is when the game spawns it during Quagmire event setup or via level generation. Modders should not instantiate it manually with AddComponent; instead, reference it via Prefabs:quagmire_book_shadow().

Dependencies & tags

Components used: Transform, AnimState, SoundEmitter, Network, inventory Tags: None identified.

Properties

No public properties.

Main functions

Not applicable — this is a prefab definition, not a component.

Events & listeners

Not applicable — this prefab does not define event listeners or push events itself. Event handling (e.g., interaction or spawning logic) is implemented elsewhere, such as in the master_postinit function called during server-side initialization.