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Quagmire Portal Key

Based on game build 714014 | Last updated: 2026-03-06

Overview​

This prefab defines the Quagmire Portal Key, a unique quest item used to unlock the portal in the Quagmire biome. It is implemented as a standalone entity with a dedicated animation bank and build. The key is marked as irreplaceable, meaning it cannot be replaced or duplicated during inventory operations. It is primarily visual and functional within the game’s quest progression, with server-side initialization delegated to an external master_postinit callback.

Usage example​

-- Creating and spawning the key in the world (e.g., via a quest trigger)
local key = SpawnPrefab("quagmire_portal_key")
if key ~= nil then
key.Transform:SetPosition(x, y, z)
key:AddTag("playerhaskey") -- Example: custom tag for logic
end

Dependencies & tags​

Components used: Transform, AnimState, Network, inventoryitem (via MakeInventoryPhysics) Tags: Adds irreplaceable; checks TheWorld.ismastersim

Properties​

No public properties.

Main functions​

None identified.

Events & listeners​

None identified.