Teamleader
Based on game build 714014 | Last updated: 2026-03-07
Overview
The teamleader prefab creates a simple, non-networked entity that is designated as a team leader. It is constructed by creating a base entity, attaching a transform for positioning, adding the teamleader component, and applying the teamleader tag. This prefab is likely used as a central anchor for AI grouping or group-based behaviors in the game world.
Usage example
local teamleader = Prefab("teamleader", fn)
local inst = teamleader()
-- The entity now has the "teamleader" tag and component attached.
-- It can be referenced by other systems to coordinate group behavior.
Dependencies & tags
Components used: teamleader, transform
Tags: Adds teamleader
Properties
No public properties
Main functions
Not applicable
Events & listeners
Not applicable