Vault Markers
Based on game build 714014 | Last updated: 2026-03-07
Overview
vault_markers defines several prefabs that act as server-side-only positional markers used during world generation and runtime to identify specific zones in the Vault (e.g., center, corridor exits, lobby connections). These markers are exclusively created on the master simulation and registered/unregistered via world-level events. They do not exist or function on clients and are tied to the vault_floor_helper component for validation and conflict resolution.
Usage example
-- Typically instantiated automatically by the worldgen system.
-- Example usage in a mod to reference a marker:
local marker = MakeEntity("vaultmarker_vault_center")
marker.Transform:SetPosition(x, y, z)
-- Marker will auto-register with vault_floor_helper on server
Dependencies & tags
Components used: None directly — the component vaultroom is conditionally added to vaultmarker_vault_center only.
Tags: Adds CLASSIFIED (internal use only), non-networked.
Connected functions: Uses vault_floor_helper:TryToSetMarker(inst) (from vault_floor_helper.lua).
Properties
No public properties.
Main functions
UpdateNetvars(inst)
- Description: Validates and registers the marker with the
vault_floor_helpercomponent on the world entity, resolving potential conflicts by removing duplicate or conflicting markers. Retries automatically untilvault_floor_helperbecomes available. - Parameters:
inst(entity) — the marker entity instance. - Returns: Nothing.
- Error states: If
vault_floor_helperis not yet present, reschedules itself for immediate execution.
OnAdd(inst)
- Description: Initialization callback run after the entity is fully added. Ensures the entity only exists on the master simulation and registers it with the world via the
ms_register_vault_markerevent. - Parameters:
inst(entity) — the marker instance. - Returns: Nothing.
- Error states: Immediately removes the entity if created on a client (non-master-sim). Calls
UpdateNetvarsonly forvaultmarker_vault_center.
OnLoad(inst)
- Description: Ensures deferred initialization is executed upon restore from save, canceling any pending task and re-running
OnAdd. - Parameters:
inst(entity). - Returns: Nothing.
OnRemove(inst)
- Description: Cleanup callback executed when the marker is removed. Unregisters the marker via the
ms_unregister_vault_markerevent. - Parameters:
inst(entity). - Returns: Nothing.
Events & listeners
- Listens to:
onremove— triggersOnRemove. - Pushes:
ms_register_vault_marker(inst)— fires on master simulation after successful registration. - Pushes:
ms_unregister_vault_marker(inst)— fires on master simulation when the marker is removed.