Skip to main content

Warningshadow

Based on game build 714014 | Last updated: 2026-03-07

Overview

warningshadow is a simple, non-persistent FX prefab that renders a looping shadow animation to serve as a visual warning indicator (e.g., during boss attacks or hazardous area warnings). It uses AnimState to play an idle animation and is tagged as FX. It exists only on the client in multiplayer and does not persist or synchronize with the server beyond instantiation.

Usage example

local inst = Prefab("warningshadow")
inst = SpawnPrefab("warningshadow")
if inst then
inst.Transform:SetPosition(x, y, z)
end

Dependencies & tags

Components used: Transform, AnimState, Network Tags: Adds FX

Properties

No public properties

Main functions

Not applicable

Events & listeners

None identified