Wortox Portal Fx
Based on game build 714014 | Last updated: 2026-03-07
Overview
wortox_portal_fx defines two prefabs (wortox_portal_jumpin_fx and wortox_portal_jumpout_fx) that render animated particle effects for Wortox's portal-based teleportation. Each FX entity is self-contained, non-persistent, and automatically destroys itself shortly after its animation completes.
Usage example
This component is not used directly by modders — it is consumed internally via prefabs:
-- Spawn jump-in effect (e.g., when Wortox enters a portal)
local fx = SpawnPrefab("wortox_portal_jumpin_fx")
fx.Transform:SetPosition(x, y, z)
-- Spawn jump-out effect (e.g., when Wortox exits a portal)
local fx = SpawnPrefab("wortox_portal_jumpout_fx")
fx.Transform:SetPosition(x, y, z)
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
No public properties
Main functions
Not applicable — this file returns two prefab functions (wortox_portal_jumpin_fx and wortox_portal_jumpout_fx), not a reusable component.
Events & listeners
- Listens to:
animover— triggers self-removal after a 2-frame delay viaOnAnimOver. - Pushes: None identified