Wurt Tentacle Warning
Based on game build 714014 | Last updated: 2026-03-07
Overview
wurt_tentacle_warning is a non-persistent visual effect prefab used to indicate the location of a pending tentacle attack by Wurt. It renders a static x-ray-style animation (wurt_xray.zip) playing an idle loop sequence in the background layer of the world. The entity has no gameplay logic, physics, or AI — it exists purely as a cosmetic warning marker.
Usage example
local warning = SpawnPrefab("wurt_tentacle_warning")
if warning ~= nil then
warning.Transform:SetPosition(x, y, z)
-- Automatically cleaned up; no further setup required
end
Dependencies & tags
Components used: None (uses only built-in engine components: transform, animstate)
Tags: Adds DECOR, CLASSIFIED, NOCLICK
Properties
No public properties
Main functions
Not applicable
Events & listeners
Not applicable