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Wurt Tentacle Warning

Based on game build 714014 | Last updated: 2026-03-07

Overview

wurt_tentacle_warning is a non-persistent visual effect prefab used to indicate the location of a pending tentacle attack by Wurt. It renders a static x-ray-style animation (wurt_xray.zip) playing an idle loop sequence in the background layer of the world. The entity has no gameplay logic, physics, or AI — it exists purely as a cosmetic warning marker.

Usage example

local warning = SpawnPrefab("wurt_tentacle_warning")
if warning ~= nil then
warning.Transform:SetPosition(x, y, z)
-- Automatically cleaned up; no further setup required
end

Dependencies & tags

Components used: None (uses only built-in engine components: transform, animstate) Tags: Adds DECOR, CLASSIFIED, NOCLICK

Properties

No public properties

Main functions

Not applicable

Events & listeners

Not applicable