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Speech Waxwell

Based on game build 714014 | Last updated: 2026-03-10

Overview​

The speech_waxwell.lua file is a declarative data module containing nested table structures with string literals, representing dialogue entries and narrative content for the Waxwell character or related in-game speech systems. It does not define any executable logic—no functions, event listeners, or component behaviors—and serves solely as a data source for localization or dynamic speech rendering systems elsewhere in the codebase.

Usage example​

Typical usage involves loading this module and referencing its nested data tables directly in UI or dialogue systems, for example:

local waxwell_speech = require "speech_waxwell"
local intro_line = waxwell_speech.intro.greeting
ui.text:SetText(intro_line)

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

PropertyTypeDefault ValueDescription
(No properties defined)

Main functions​

None identified

Events & listeners​

None identified