Speech Waxwell
Based on game build 714014 | Last updated: 2026-03-10
Overview
The speech_waxwell.lua file is a declarative data module containing nested table structures with string literals, representing dialogue entries and narrative content for the Waxwell character or related in-game speech systems. It does not define any executable logic—no functions, event listeners, or component behaviors—and serves solely as a data source for localization or dynamic speech rendering systems elsewhere in the codebase.
Usage example
Typical usage involves loading this module and referencing its nested data tables directly in UI or dialogue systems, for example:
local waxwell_speech = require "speech_waxwell"
local intro_line = waxwell_speech.intro.greeting
ui.text:SetText(intro_line)
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
| Property | Type | Default Value | Description |
|---|---|---|---|
| (No properties defined) |
Main functions
None identified
Events & listeners
None identified